Anda’s game
By Cory Doctorow

Presented by

Public Domain Books


“I want them to walk out – to go on strike,” he said. “It’s the only way to get results: band together and withdraw your labour.” Raymond’s voice had a thick Mexican accent that took some getting used to, but his English was very good – better, in fact, than Lucy’s.

“Walk out in-game?” Lucy said.

“No,” Raymond said. “That wouldn’t be very effective. I want them to walk out in Ciudad Juarez and Tijuana. I’ll call the press in, we’ll make a big deal out of it. We can win – I know we can.”

“So what’s the problem?” Anda said.

“The same problem as always. Getting them organised. I thought that the game would make it easier: we’ve been trying to get these girls organized for years: in the sewing shops, and the toy factories, but they lock the doors and keep us out and the girls go home and their parents won’t let us talk to them. But in the game, I thought I’d be able to reach them –”

“But the bosses keep you away?”

“I keep getting killed. I’ve been practicing my swordfighting, but it’s so hard –”

“This will be fun,” Anda said. “Let’s go.”

“Where?” Lucy said.

“To an in-game factory. We’re your new bodyguards.” The bosses hired some pretty mean mercs, Anda knew. She’d been one. They’d be fun to wipe out.

Raymond’s character spun around on the screen, then planted a kiss on Anda’s cheek. Anda made her character give him a playful shove that sent him sprawling.


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